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模拟人生4 技能修改及部分延伸作弊码使用方法_单机游戏_游戏攻略_

2024-07-09 268人已围观

简介 模拟人生4 技能修改及部分延伸作弊码使用方法_单机游戏_游戏攻略_

《模拟人生4》游戏中技能该怎么修改?作弊码该怎么使用?下面就给大家带来玩家分享的技能修改及部分延伸作弊码使用方法介绍,有兴趣的可以参考一下。

   第一个部分是技能修改的指令

   需要先使用 TestingCheats true

   指令格式如下:

   stats.set_skill_level 1-10

   将"烹饪"设定成等级9​​的范例:

   stats.set_skill_level Major_HomestyleCooking 9

   技能作弊码如下:

   Major_Fishing 钓鱼

   Major_Mischief 恶作剧

   Major_Guitar 吉他

   Major_Reaping 收割

   Major_Programming 程式设计

   Major_Gardening 园艺

   Major_GourmetCooking 米其林烹饪

   Major_Comedy 喜剧

   Major_Charisma 魅力

   Major_Writing 写作

   Major_VideoGaming 电玩游戏

   Major_Violin 小提琴

   Major_RocketScience 火箭科学

   Major_Painting 绘画

   Major_Piano 钢琴

   Major_Logic 逻辑

   Major_Handiness 灵巧

   Major_HomestyleCooking 烹饪

   Major_Bartending 调酒

   Skill_Fitness 健身

   Skill_Child_Social 社交(儿童)

   Skill_Child_Motor 运动(儿童)

   Skill_Child_Creativity 创意(儿童)

   Skill_Child_Mental 心智(儿童)

   注意事项:

   1. 烹饪分两种,一种是一般"家庭烹饪"(Homestyle),一种是"米其林烹饪"(Gourmet)

   2. Reaping 技能目前看起来无效,似乎也不是指园艺的收成。猜测可能是游戏内有方法可以成为死神,有需要的可以自己做测试看看...

   第二个部分是延伸的作弊码

   有些测试过有效,有些无效,我就不一一翻译了,有兴趣的玩家可以试试看。

   一般玩家最关注的指令大概是这一个:

   aspirations.complete_cu​​rrent_milestone 完成现阶段的抱负

   你也许也需要启用以下指令:

   AutomationTestingCheats true

   已测试成功的指令:

   death.toggle [true|false]

   fire.toggle [true|false] appears to work. Will not extinguish existing fires.

   SIMs.modify_in_cas

   sims.Spawn - spawns sim and adds them to your household.

   sims.spawnsimple spawns sim without adding to household.

   stats.fill_commodities_household

   stats.disable_all_commodities | stats.enable_all_commodities

   sims.remove_all_buffs - Removes all moodlets

   sims.get_sim_id_by_name - gets simID, may be good for other commands.

   money - sets money to exact amount.

   sims.modify_funds <(-)amount> - adds or subtracts from funds.

   sims.hard_reset = forces user to default position.

   autonomy.show_queue - prints to console but doesn't seem to show anything useful.

   aspirations.complete_cu​​rrent_milestone

   debug.enable_woohoo [true|false]

   debug.enable_wedding [true|false]

   autonomy.ambient [on|off] / walkby.toggle

   autonomy.household [on|off]

   objects.consumables_infinite_toggle [true|false] - This makes all consumables have infinite quantities (ie cake that never ends.)

   cas.fulleditmode [true|false] (already known but in case someone didn't know)

   不确定的指令(没时间测试):

   tutorial.deactivate_tutorial_tip

   fire.kill - might kill the sim or put fire out.

   fire.singe_sim - probably adds negative moddlet or kills sim

   pregnancy.clear - cancel a pregnancy?

   pregnancy.seed

   pregnancy.roll

   households.toggle_bill_notifications

   households.autopay_bills

   households.fill_visible_commodities_world

   crafting.shorten_phases [on|off] doesn't appear to work.

   venues.set_venue Should be able to set a lot to public using this. I'll check into it.

   ui​​.toggle_silence_phone

   ui​​.dialog.auto_respond

   service_npc.toggle_auto_scheduled_services

   relationship.create not sure of parameters for these.

   relationship.destroy

   relationship.introduce_all_sims

   debug_outcome_style success|fail|alternate|off - might force either conversation responses or job situations to always have a certain outcome.

   environment_score.disable/enable - disables environment moodlet effects?

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